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Filename/usr/lib64/python2.6/xml/etree/ElementPath.py
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#
# ElementTree
# $Id: ElementPath.py 1858 2004-06-17 21:31:41Z Fredrik $
#
# limited xpath support for element trees
#
# history:
# 2003-05-23 fl created
# 2003-05-28 fl added support for // etc
# 2003-08-27 fl fixed parsing of periods in element names
#
# Copyright (c) 2003-2004 by Fredrik Lundh. All rights reserved.
#
# [email protected]
# http://www.pythonware.com
#
# --------------------------------------------------------------------
# The ElementTree toolkit is
#
# Copyright (c) 1999-2004 by Fredrik Lundh
#
# By obtaining, using, and/or copying this software and/or its
# associated documentation, you agree that you have read, understood,
# and will comply with the following terms and conditions:
#
# Permission to use, copy, modify, and distribute this software and
# its associated documentation for any purpose and without fee is
# hereby granted, provided that the above copyright notice appears in
# all copies, and that both that copyright notice and this permission
# notice appear in supporting documentation, and that the name of
# Secret Labs AB or the author not be used in advertising or publicity
# pertaining to distribution of the software without specific, written
# prior permission.
#
# SECRET LABS AB AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
# TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANT-
# ABILITY AND FITNESS. IN NO EVENT SHALL SECRET LABS AB OR THE AUTHOR
# BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY
# DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
# WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
# ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
# OF THIS SOFTWARE.
# --------------------------------------------------------------------

# Licensed to PSF under a Contributor Agreement.
# See http://www.python.org/2.4/license for licensing details.

##
# Implementation module for XPath support. There's usually no reason
# to import this module directly; the <b>ElementTree</b> does this for
# you, if needed.
##

import re

xpath_tokenizer = re.compile(
"(::|\.\.|\(\)|[/.*:\[\]\(\)@=])|((?:\{[^}]+\})?[^/:\[\]\(\)@=\s]+)|\s+"
).findall

class xpath_descendant_or_self:
pass

##
# Wrapper for a compiled XPath.

class Path:

##
# Create an Path instance from an XPath expression.

def __init__(self, path):
tokens = xpath_tokenizer(path)
# the current version supports 'path/path'-style expressions only
self.path = []
self.tag = None
if tokens and tokens[0][0] == "/":
raise SyntaxError("cannot use absolute path on element")
while tokens:
op, tag = tokens.pop(0)
if tag or op == "*":
self.path.append(tag or op)
elif op == ".":
pass
elif op == "/":
self.path.append(xpath_descendant_or_self())
continue
else:
raise SyntaxError("unsupported path syntax (%s)" % op)
if tokens:
op, tag = tokens.pop(0)
if op != "/":
raise SyntaxError(
"expected path separator (%s)" % (op or tag)
)
if self.path and isinstance(self.path[-1], xpath_descendant_or_self):
raise SyntaxError("path cannot end with //")
if len(self.path) == 1 and isinstance(self.path[0], type("")):
self.tag = self.path[0]

##
# Find first matching object.

def find(self, element):
tag = self.tag
if tag is None:
nodeset = self.findall(element)
if not nodeset:
return None
return nodeset[0]
for elem in element:
if elem.tag == tag:
return elem
return None

##
# Find text for first matching object.

def findtext(self, element, default=None):
tag = self.tag
if tag is None:
nodeset = self.findall(element)
if not nodeset:
return default
return nodeset[0].text or ""
for elem in element:
if elem.tag == tag:
return elem.text or ""
return default

##
# Find all matching objects.

def findall(self, element):
nodeset = [element]
index = 0
while 1:
try:
path = self.path[index]
index = index + 1
except IndexError:
return nodeset
set = []
if isinstance(path, xpath_descendant_or_self):
try:
tag = self.path[index]
if not isinstance(tag, type("")):
tag = None
else:
index = index + 1
except IndexError:
tag = None # invalid path
for node in nodeset:
new = list(node.getiterator(tag))
if new and new[0] is node:
set.extend(new[1:])
else:
set.extend(new)
else:
for node in nodeset:
for node in node:
if path == "*" or node.tag == path:
set.append(node)
if not set:
return []
nodeset = set

_cache = {}

##
# (Internal) Compile path.

def _compile(path):
p = _cache.get(path)
if p is not None:
return p
p = Path(path)
if len(_cache) >= 100:
_cache.clear()
_cache[path] = p
return p

##
# Find first matching object.

def find(element, path):
return _compile(path).find(element)

##
# Find text for first matching object.

def findtext(element, path, default=None):
return _compile(path).findtext(element, default)

##
# Find all matching objects.

def findall(element, path):
return _compile(path).findall(element)